The API allows players developed by all party to be plugged into the
Game Story engine.
This project right now targets Linux only. The plug-in mechanism will be Linux-specific, although one
can readily recognise equivalents on Windows.
At this moment, the game of choice is Big2. This is a pretty popular Chinese card game. You can find
the rules here. Of course, as the project
gets big, the list of games will be expanded.
A player is simply a shared library. The library will be loaded dynamically into the engine at run-time,
in order to allow easy swapping of players. The library must implement all of the following functions: